Silver Palace Cinderella Boss Fight Guide
How to beat Cinderella in Silver Palace's prologue boss fight: her attack patterns, QTE mechanics, and the perfect gravity-shot finish.
The Vengeful Ant
Cinderella
★★★★★
"You got what you deserved, and I am guilty as charged... Hahaha, we're perfect for each other!" A day where cold gives way to warmth, and the glimmer of hope is shining again. A lady of secrets and a most meticulous planner of vengeance: sharp, thrifty, and observant. Her identity has been a cause of her insecurity. She approached the Detective for a common goal, only to drift away once their goals no longer aligned. Now she is burning away the last vestiges of her life for a final showdown, a fiery burst of magma long suppressed within a body as enduring as stone, recorded in 'Cinderella'. A preview build's Character Identity screen confirms her Combat Style as Striker DPS and her Identity as Outlaw. Her confirmed kit runs on a 'Vengeful Flame' resource that builds into a 'Quenched' state: Basic Attack 'Double-Quenched Blade' is a 5-hit sword combo with a Charged Shot and long-range barrage follow-up, Skill 'Re-Smelt' sprays gunfire that consumes Vengeful Flame, Ultimate 'Carriage of Conflagration' activates Quenched (enhancing her other abilities for 12s) before a second Ultimate-Quenched activation summons an exploding chariot, Tactical Assault 'Thermal Contact' is a flying kick switch-in, and Passive 'Thermal Rampage' grants +35% CRIT Rate during Quenched. The Ultimate's flavor text addresses someone named 'Ashley', which may be her civilian name behind the Cinderella persona.
The Dichotomy Beta story confirms the connection: Ashley is the civilian behind 'Cinderella'. She talks her way into the Detective's employ by posing as a Royal Academy graduate who asks for no wages, offering only a riddle she calls the 'mystery of the stolen silver'. In truth she is one of the Cinderellas herself, a survivor of the Silverium extraction at the United Vermentum Works factory, and she engineered her hiring so the Detective would uncover the truth she could not chase alone.
Behind the scenes she spends what little she saves paying the assassin Red Rose to protect the Detective again and again, including an engineered werewolf disturbance that pulls him clear of Superintendent Rex. When the leads turn deadly and suspicion falls on her, Ashley slips away, and at Bridgehead's company docks she thanks the Detective, calls him her prince, and leaves to take her revenge alone. Read her full arc in the Silver Palace story recap.
A Gravelkin woman that applied for the position, having some experience in clerical matters.
Once humble and meticulous in her work, she's now engulfed by raging flame: burning the past to smouldering cinders as she sets out on a journey of revenge.
As the smoke rises, mysteries shall become clear... Yet, at a heavy price.
Interactive investigation map
Trace "Cinderella"'s ties to other characters, factions, locations, and lore on Silvernia's interactive investigation wall. Drag cards, isolate a subject, and follow each string to its evidence.
Gameplay and ultimate footage recorded during the Silver Palace Dichotomy CBT2 closed beta test, 53 seconds. Builds are pre-release and subject to change.
Cinderella's kit and ultimate in action, captured from the Dichotomy closed beta (CBT2).
Levelling all 5 of "Cinderella"'s skills to Lv. 10 each, and unlocking every node, costs 221,810 Ounce plus Outlaw's Instinct, Outlaw's Insight, Outlaw's Challenge, Outlaw's Legacy, Everburning Chain Sword and Twin Argent Strands. "Cinderella"'s Identity is Outlaw, which is what puts the Outlaw line on this list rather than another Identity's.
Press the Basic Attack button to perform a combo of up to 5 hits, dealing Ignis DMG. Grants 2/3/5/5/5 Vengeful Flame with each respective hit. After Parrying an enemy attack, this can chain into the 3rd hit of the Basic Attack combo. Press the Basic Attack button after the 4th hit to unleash a Charged Shot.
After a Perfect Dodge, press the Basic Attack button to launch a long-range barrage. Grants 25 Overheat on hit.
Pursuit Attack
After Dodging, press the Basic Attack button to perform a Pursuit Attack, dealing Ignis DMG. Grants 2 Vengeful Flame on hit.
Basic Attack: Quenched During Quenched, press the Basic Attack button to unleash a combo of up to 4 hits, dealing Ignis DMG. Grants 15/15/30/60 Overheat with each respective hit. During the 4th hit, all incoming DMG is negated.
Charged Attack
Hold the Basic Attack button to unleash a heavy attack, dealing Ignis DMG and gaining 10 Vengeful Flame. This move can chain directly into the 3rd hit of the Basic Attack combo. Cannot be used while Quenched.
Enhanced Charged Attack
Upon reaching full Overheat, hold the Basic Attack button to consume it all, dealing Ignis DMG.
Max Overheat: 120.
The days shift from cold to hot in a constant flux, and yet, I see hope on the horizon once more.
Values by skill level
| Level | 1st-hit DMG | 2nd-hit DMG | 3rd-hit DMG | 4th-hit DMG | 5th-hit DMG | Long-Range Barrage DMG | Pursuit Attack DMG | Lv. 1 Charged Attack | Enhanced Charged Attack DMG | Quenched 1st-hit DMG | Quenched 2nd-hit DMG | Quenched 3rd-hit DMG | Quenched 4th-hit DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv. 1 | 28.7% | 38.7% | 39.8% | 45.3% | 78.5% | 35.4% | 33.2% | 41.7% | 193.4% | 51.4% | 67.6% | 90.1% | 144.7% |
| Lv. 5 | 39.1% | 52.6% | 54.2% | 61.7% | 106.8% | 48.1% | 45.1% | 56.7% | 263.1% | 70% | 91.8% | 122.5% | 196.8% |
| Lv. 10 | 57.5% | 77.3% | 79.6% | 90.6% | 156.9% | 70.7% | 66.3% | 83.3% | 386.6% | 102.8% | 135% | 180% | 289.2% |
| Lv. 15 | 84.4% | 113.6% | 116.9% | 133.1% | 230.5% | 103.9% | 97.4% | 122.4% | 568.1% | 151.1% | 198.3% | 264.5% | 425% |
| Lv. 20 | 124% | 167% | 171.8% | 195.6% | 338.7% | 152.7% | 143.1% | 179.8% | 834.7% | 222% | 291.4% | 388.6% | 624.5% |
Nodes
While at 20 or more Vengeful Flame, press the Skill button to spray shots in a large area ahead, dealing Ignis DMG. Each shot consumes 4 Vengeful Flame and grants 4.5 Overheat. A short while after using this Skill, the rate of fire greatly increases, during which incoming DMG is negated. Finishing shooting automatically unleashes a Charged Shot, dealing Ignis DMG.
Charged Shot
Press the Skill button after the 4th Basic Attack hit to unleash a Charged Shot, dealing Ignis DMG and gaining 25 Vengeful Flame.
Max Vengeful Flame: 80. Vengeful Flame gained per second while the character is active: 1.
Skill: Quenched During Quenched, press the Skill button to leap back while firing a burst of shots forward, dealing Ignis DMG. Grants 15 Overheat on hit. Incoming DMG is negated until landing back on the ground after this Skill.
Signature Move
Press the Basic Attack button after Skill: Quenched before landing back on the ground to unleash a Pursuit Attack, dealing Ignis DMG. Grants 30 Overheat on hit. Incoming DMG is negated during the attack. This move can chain directly into the 4th hit of the Basic Attack combo.
Turn your instinctive fear of fire into driving force.
Values by skill level
| Level | Total Full Overheat DMG | Powerful Shot DMG | Skill DMG in Quenched State | Pursuit Attack DMG |
|---|---|---|---|---|
| Lv. 1 | 200% | 25.5% | 88.4% | 83.6% |
| Lv. 5 | 272.2% | 34.7% | 120.3% | 113.8% |
| Lv. 10 | 399.8% | 51% | 176.8% | 167.1% |
| Lv. 15 | 587.4% | 74.9% | 259.7% | 245.5% |
| Lv. 20 | 863.2% | 110.1% | 381.6% | 360.8% |
Nodes
Upon reaching full charge, press the Ultimate button to activate Quenched, lasting 12s. During Quenched, all enemies take 1 Ignis DMG per second. Ashley's abilities are greatly enhanced during Quenched.
Ultimate: Quenched During Quenched, press the Ultimate button to summon a chariot that sweeps ahead, then explodes to deal devastating Ignis DMG. Quenched ends after this move. If Ultimate: Quenched isn't used during Quenched, it triggers automatically once Quenched ends.
"You are just like me. Surpass memories, and transcend life itself."
Values by skill level
| Level | Quenched DMG | Quenched Burn DMG/s | Ultimate: Quenched DMG |
|---|---|---|---|
| Lv. 1 | 7.9% | 7.9% | 290% |
| Lv. 5 | 10.8% | 10.8% | 394.6% |
| Lv. 10 | 15.9% | 15.9% | 579.8% |
| Lv. 15 | 23.3% | 23.3% | 851.9% |
| Lv. 20 | 34.2% | 34.2% | 1251.6% |
Nodes
Switch in the selected character while having sufficient Reactor Energy to soar into the air then unleash a flying kick, dealing Ignis DMG and gaining 30 Overheat.
Even ants can have their revenge.
Values by skill level
| Level | Skill DMG |
|---|---|
| Lv. 1 | 121.6% |
| Lv. 5 | 165.4% |
| Lv. 10 | 243.1% |
| Lv. 15 | 357.2% |
| Lv. 20 | 524.8% |
Nodes
During Quenched, Ashley gains CRIT Rate +35%.
Be eternal, like stone. Recorded... in "Cinderella".
Nodes
Total to max every skill
Upgrade materials are published through Lv. 10, while the value curves above run to Lv. 20.
When Ashley consumes Vengeful Flame to use Re-Smelt, each bullet fired increases her ATK by 1.5% for 25s. During Quenched, each hit of Ashley's Basic Attack deals an additional 15% Ignis DMG.
While Re-Smelt's rapid-fire effect is active, Ashley's shots cost 50% less Vengeful Flame, her Enhanced Charged Attack DMG is increased by 145%, and Quenched's duration timer is paused during each Enhanced Charged Attack.
Ashley starts battle with full Overheat, and her enhanced Charged Attacks increase the DMG of her subsequent Ultimate: Quenched by 60%, stacking up to 3 times.
During Quenched, Ashley's ATK is increased by 50%. Once Quenched ends, her Skill DMG is increased by 40% for 5s.
During Quenched, the ATK of all characters on the team is increased by 20% for 60s.
Vengeful Flame builds 100% faster. During Quenched, Ashley ignores 30% of enemies' DEF, and the pull effect of her Basic Attacks is enhanced. When Ashley unleashes an enhanced Charged Attack, all enemies within range are pulled in.
The gifts "Cinderella" prefers, what each Trust level costs, and what it pays out.
"Cinderella" prefers Preserved Bouquet, Scientific Horizons: The Compendium and Exotic Finery. Each one is worth 100 Trust EXP, so 8 of them cover the 780 Trust EXP between Lv.1 and Lv.5. The Gift Shop charges a flat 10,000 Ounce per gift, which puts a maxed Trust level at 80,000 Ounce. Ashley is Cinderella's given name in game.
Preferred gifts
+100 Trust EXP
Flowers preserved through special techniques so they never wither, often gifted as a symbol of undying love.
Some believe even the flowers' very souls have been preserved, frozen within.
+100 Trust EXP
A hefty essay collection detailing a range of theses that have stirred up debate in modern scientific spheres.
Contains many contentious topics, hence many half-jokingly refer to it as the cutting edge of Silvernian research.
+100 Trust EXP
Special Aurea Regio attire that crossed many seas on merchant ships to arrive here.
Can be worn in many ways, perhaps as a veil or a shawl. Fashionistas are sure to put it to good use.
Unlocked by raising Trust
| Trust level | Trust EXP | Running total | Preferred gifts | Rewards |
|---|---|---|---|---|
| Lv. 1 | 100 | 100 | 1 | |
| Lv. 2 | 150 | 250 | 3 | |
| Lv. 3 | 220 | 470 | 5 | |
| Lv. 4 | 310 | 780 | 8 | |
| Lv. 5 | Max | 780 | 8 | |
Lv. 5 is the cap, so it carries no further Trust EXP requirement. The running total counts each level's cost as you clear it.
Every line "Cinderella" speaks in game, with audio in all four dubs.
Character Quote
Truth and lies, kindness and deceit... I will be fooled by them no longer.
Scattered Thoughts
So this is my heart, my very core... It's... burning so bright.
Inner Feelings
You solved my riddle, and truly understood me... So this shall be my moment of metamorphosis.
Greeting
Maybe we should lie low? I'm not used to parading myself around town.
Outside the Detective's Office
Many people come to the office at their lowest, seeking help... You see the suffering hidden beneath each case here.
Casual Chat
Ever since becoming "Cinderella", I've felt a burning sensation within me. I have to focus quite a bit to keep that feeling contained.
Riding: I
A fine steed is like revenge: the faster, the better.
Riding: II
Riding on horseback is quite different to a carriage, indeed... How fascinating.
Riding: Speeding Up
Faster!
Riding: Sudden Stop
Wait!
Riding: Flying
This city that weighs down upon us all... It's become so small...
Lucky Find: I
A tidy sum! Let's update the ledgers.
Lucky Find: II
Keep the income flowing. We'll need it someday.
Inspect
I won't be kept in the dark.
Expose
This won't fool me!
Casual Chat
I've seen hell. It's not toil or torment of the flesh. Those demons... every one of them wears a kind, coaxing face.
Battle Start: I
Only one fate awaits those who try to stop me.
Battle Start: II
Hehehe, fools, you have no idea what you're about to face, do you?
Tactical Assault: I
Enemies.
Tactical Assault: II
Out of my way!
Entering Battle
We need to hurry!
Skill
You reap what you sow...
Parry
Simple.
Dodge
Is that it?
Wounded
I've grown numb to the pain.
Exhausted
You haven't seen the last of me.
Ultimate: I
Your death... is insignificant!
Ultimate: II
Hell is where you belong!
Execute: I
Give up already!
Execute: II
Beg me for mercy!
Victory: I
Still bitter about the last fight? I'm always ready for another.
Victory: II
Another obstacle out of the way, but this is just the tip of the iceberg... Let's keep working at it, Detective.
First Meeting
Our first encounter truly felt like something out of a fairytale. But this time, for our reunion... I want us to face reality together.
Preparation for Action: I
How would you like me to face the enemy? Sneak attack or head-on?
Preparation for Action: II
I'll be your trustworthy sidekick and the most powerful weapon in your arsenal.
Potential Growth
Truth lies in the hands of the one holding the gun.
Potential Break
What's broken has been mended.
In Rain
It's raining... The downpour brings danger as well as opportunities.
Nighttime
Afraid of the dark? I shall light the way for you.
Clear Night
I didn't like the dark. But then I realised, fireworks and city lights only shine at night. So maybe... the night sky isn't all bad.
At the Toroid Spine
This place is full of wonderful memories for me. Just like Cinderella's magical night at the ball.
At the Gravity Bridge
The factory is at the end of the bridge... and the beginning of the nightmares.
At the Voicepipe Café
My interview was the first time I'd set foot here. You hear all sorts in this place, secrets, intel, gossip.
Each Potential Break raises "Cinderella"'s level cap to the level shown. Taking "Cinderella" through all 6 costs 134,400 Ounce plus Rectified High-Temp Concentrate, Can Conch, Crude Metal-Blooded Claw, Intact Metal-Blooded Claw, Rare Metal-Blooded Claw and Heirloom Metal-Blooded Claw. "Cinderella" is Ignis, so the Reactor Attribute material is Rectified High-Temp Concentrate.
Key levels below. Drag the slider at the top of the page for any level from 1 to 80.
| Level | HP | ATK | DEF |
|---|---|---|---|
| Lv. 1 | 739 | 95 | 22 |
| Lv. 20 | 1,737 | 223 | 111 |
| Lv. 30 | 2,402 | 308 | 179 |
| Lv. 40 | 3,067 | 394 | 247 |
| Lv. 50 | 3,732 | 479 | 315 |
| Lv. 60 | 4,398 | 565 | 383 |
| Lv. 70 | 5,063 | 651 | 452 |
| Lv. 80 | 5,433 | 698 | 485 |
Stats, skills, Psyches and costs on this page: last checked . Values can change as the game updates.
"Cinderella" works best with team members that complement their strengths and cover their weaknesses.
Build teams around Ignis resonance for maximum damage output.
Pair with a Support character for sustain and buffs during long fights.
Pro Tip: Check the Resonance Guide for detailed team compositions and synergy builds.
Everything on this site that covers "Cinderella", from build breakdowns to the lore behind the design.
How to beat Cinderella in Silver Palace's prologue boss fight: her attack patterns, QTE mechanics, and the perfect gravity-shot finish.
Silver Palace's Cinderella is a confirmed 5-star Ignis Striker DPS and Outlaw, tagged "The Vengeful Ant," who burns Vengeful Flame into a Quenched state.
Bandaged hands, a riddle instead of a wage, a dead detective's hideout in her old district. A case built from the clues Silver Palace drops about Ashley.
New Anime Expo footage shows Cinderella's full kit rework, Rex's red ultimate, Red Rose Dancer, and the female detective, plus leaked CBT2 gacha rates.